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修改了 />plugins>AnimatedScoreboard>scoreboardsadminboard.yml

配置文件如下:

scores:  # Whether scores (red numbers) on server versions 1.20.3 or newer should be hidden  hidden: true#This is where you create the scoreboard, the first section will always be the title. #Every section after that will be a line displayed on the scoreboard. You can have a max#of 15 lines display due to the limitations of minecraft.display:    #This is the first section, it will always be the title of the scoreboard.     #You can also use placeholders here if you want.    title:      #This is the text that will be display as the title, it can have as many lines as you want and it will automatically rotate through them or      #choose a random one, depending on what you set random to.      text:      - "&lO"      - "&lOV"      - "&lOVO"      - "&lOVO&el"      - "&lOVO&ela"      - "&lOVO&elan"      - "&lOVO&e懒"      - "&lOVO&e懒r"      - "&lOVO&e懒re"      - "&lOVO&e懒ren"      - "&lOVO&e懒人"       - "&lOVO&e懒人s"      - "&lOVO&e懒人sh"      - "&lOVO&e懒人she"      - "&lOVO&e懒人shen"      - "&lOVO&e懒人sheng"      - "&lOVO&e懒人生"      - "&lOVO&e懒人生c"      - "&lOVO&e懒人生cu"      - "&lOVO&e懒人生cun"           - "&lOVO&e懒人生存"      - "&lOVO&e懒人生存S"      - "&lOVO&e懒人生存Se"      - "&lOVO&e懒人生存Ser"      - "&lOVO&e懒人生存Serv"      - "&lOVO&e懒人生存Serve"      - "&lOVO&e懒人生存Server"      - "<stay ticks=120>&lOVO&e懒人生存Server</stay>"      #If this is true there will be a random line every time it updates.       #If it is false than it will rotate through them and you can make some animations with it.      random: false      #The time between updates, 20 ticks is 1 second.      #Every x ticks it will go to the next line, if random is false, once all lines are displayed it will go to the first line.      interval: 3    #This section is the first line, here you set the data of that line. It doesn't matter what the name of the section is, as long    # as there is no other section with the exact same name     line-1:      #Same as with the title, no limit on text. If you just put " " here it will display a blank line on the scoreboard.      text:      - " "      #If it should be random or not.      random: false      #The time between updates, 20 ticks is 1 second.      #Every x ticks it will go to the next line, if random is false, once all lines are displayed it will go to the first line.      interval: 200      #The score display next to the text, this can only be a number and not removed.      # If the score of the other lines are higher than this one, they will be displayed above this one.      score: 99       line-2:      text:      - "&f&l你好呀,&e&l&n%player_name%&r!"        random: false      interval: 5      score: 98    line-3:      text:      - " "      random: false      interval: 20      score: 97    #This animation works together with the line below it. The interval is the same so it displays the data at the same time.         line-4:      text:      - "&6&l 点数&f:"      random: false      interval: 60      score: 96    #This animation works together with the line below it. The interval is the same so it displays the data at the same time.         line-5:      text:      - "    &l%vault_eco_balance_fixed%"      random: false      interval: 60      score: 95    #This animation works together with the line below it. The interval is the same so it displays the data at the same time.         line-6:      text:      - "&6&l TPS&f:"      random: false      interval: 60      score: 94    #This animation works together with the line below it. The interval is the same so it displays the data at the same time.         line-7:      text:      - "<update ticks=1>    &l%server_tps_1_colored%</update>"        random: false      interval: 60      score: 93    #This animation works together with the line below it. The interval is the same so it displays the data at the same time.         line-8:      text:      - " "      random: false      interval: 60      score: 92    #This animation shows the actual data of the player      line-9:      text:      - "<update ticks=1>&cX&r:&l%player_x%&r &aY&r:&l%player_y% &r&9Z&r:§l%player_z%&r</update>"        random: false      interval: 60      score: 91    #This is another blank line to split up the scoreboard in multiple parts, you can have multiple lines with the same text displayed on the scoreboard.      line-10:      text:      - " "      random: false      interval: 200      score: 90    #Here we will repeat | 10 times, you can also use times=%placeholder% if you have PlaceholderAPI installed    line-12:      text:      - ""             random: false      interval: 10      score: "-1"    line-13:      text:      - "<scroll space=5 width=12 update=10>&6欢&f迎&6来&f到&f&lOVO&r&e&l懒人生存服务器&r&f,我们服务器提供&6&l无限的&r&f基础物资,圈地需要使用点数,兑换汇率为 20 点数 : 1 格,&e服务器🐧群&f:&5&l923983191,&r&f最后祝你们&6&l玩得开心&r!</scroll>"      random: true      interval: 1      score: "-2"    #1.13+ supports up to 128 characters per scoreboard line!    line-14:      text:      - "&f&lmc.juzya.cn&6:5553"      random: true      interval: 1      score: "-2"#You are able to add more lines to the scoreboard if you want, this scoreboard is just to explain all the possibilities of this plugin.   

修改了 leaves.ymlskip-height-check: true # 跳过怪物生成高度限制检查 修改为 false

修改了 server.propertiesdifficulty=easy 改为 hard

未解决不刷怪的问题。

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Source: github.com/k4yt3x/flowerhd
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